

Some of the hardcore aspects have been omitted to keep the game playable and fun for those who aren't vehicle tech freaks. Once you learn how a car handles you can adjust your driving style accordingly nailing the perfect line through every bend rather than simply making it to the finish line.īasically, the vehicles' handling creates a separate world from pure simulation driving, though the specifications are based on the cars' real-life attributes. This leads to a real spectrum of performance based upon the player's level of familiarity with the vehicle. This process allows our handling team to accentuate the drivability of each car at a base level (simply getting it around the track) while retaining the core handling characteristics and subtleties which define the real-world car. This may sound like a pure simulation, but Evan-Jones assures us GRID 2 still walks the line. The handling and overall performance were considered when a car's likenesses was included in the game. Real-world drivers performed tests when possible. No two cars break the exact same no two vehicles will respond identically in the same situation.Įxtensive preparations were performed and data was collected to ensure these details were as accurate as possible.ĭata from real-world specifications for each vehicle were collected. The team understands that every car in the game handles differently. Per Toby Evan-Jones of Codemasters, making sure each car has an identity was a priority for developers in GRID 2.

If the formula is done correctly again, it will further establish the series as the perfect blend of realism and arcade action. GRID 2 blends simulation racing with competitions like drifting and street racing. With rankings for various modes at your fingertips, knowing how good you are-or aren't-should be only seconds away. A new online multiplayer setup will track various racing statistics for the community. There is a new career mode designed to immerse gamers in a quest to be the world's best driver. The objective of course is to win races but gamers will also be out to gain notoriety on the fictional racing circuit created in the game's single-player mode, as well as online. Gamers will be challenged to race various world-renowned venues in the world's fastest vehicles. This is the tagline being spread across most promotional media for GRID 2. Release Date: May 28 in North America and May 31 in the UK Here is a look at the specifics surrounding release and a full preview of the game. The screenshots we've seen leading up to release have been stunning and the trailers have been equally exciting. It wasn't too technical, but it wasn't too simplistic either.įinally, after a five-year absence, the series is returning with GRID 2. The blend of arcade racer and simulation was what made the game so good.
